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UTMenu.SpeechBinderCW

Extends
UMenuDialogClientWindow

Core.Object
|   
+-- UWindow.UWindowBase
   |   
   +-- UWindow.UWindowWindow
      |   
      +-- UWindow.UWindowClientWindow
         |   
         +-- UWindow.UWindowDialogClientWindow
            |   
            +-- UMenu.UMenuDialogClientWindow
               |   
               +-- UTMenu.SpeechBinderCW

Variables Summary
stringAllString
UMenuRaisedButtonBinderButton[16]
UMenuLabelControlBinderLabel[16]
boolbInitialized
boolbPolling
boolbSetReady
UWindowComboControlChoiceCombo[16]
UWindowSmallButtonDefaultsButton
stringDefaultsHelp
stringDefaultsText
stringLabelText
stringLeaderString
intMaxBindings
stringNotApplicable
stringNotBound
stringPlayerString
UMenuRaisedButtonSelectedButton
intSelection
UWindowComboControlTargetCombo[16]
UWindowComboControlTypeCombo[16]
class<ChallengeVoicePack>V
Inherited Variables from UWindow.UWindowDialogClientWindow
DesiredHeight, DesiredWidth, TabLast

Functions Summary
function BeforePaint (Canvas C, float X, float Y))
function ChoiceChanged (int i))
function Created ()))
function KeyDown (int Key, float X, float Y ))
functionint LoadExistingKeys ()))
function Notify (UWindowDialogControl C, byte E))
function ProcessMenuKey (int KeyNo, string KeyName ))
function RemoveExistingKey (int KeyNo, string KeyName))
function ResetAllKeys ()))
function SetKey (int KeyNo, string KeyName))
function TargetChanged (int i))
function TypeChanged (int i))
Inherited Functions from UMenu.UMenuDialogClientWindow
Notify
Inherited Functions from UWindow.UWindowDialogClientWindow
CreateControl, GetDesiredDimensions, Notify, OKPressed, Paint


Variables Detail

AllString Source code

var localized string AllString;

BinderButton[16] Source code

var UMenuRaisedButton BinderButton[16];

BinderLabel[16] Source code

var UMenuLabelControl BinderLabel[16];

bInitialized Source code

var bool bInitialized;

bPolling Source code

var bool bPolling;

bSetReady Source code

var bool bSetReady;

ChoiceCombo[16] Source code

var UWindowComboControl ChoiceCombo[16];

DefaultsButton Source code

var UWindowSmallButton DefaultsButton;

DefaultsHelp Source code

var localized string DefaultsHelp;

DefaultsText Source code

var localized string DefaultsText;

LabelText Source code

var localized string LabelText;

LeaderString Source code

var localized string LeaderString;

MaxBindings Source code

var int MaxBindings;

NotApplicable Source code

var localized string NotApplicable;

NotBound Source code

var localized string NotBound;

PlayerString Source code

var localized string PlayerString;

SelectedButton Source code

var UMenuRaisedButton SelectedButton;

Selection Source code

var int Selection;

TargetCombo[16] Source code

var UWindowComboControl TargetCombo[16];

TypeCombo[16] Source code

var UWindowComboControl TypeCombo[16];

V Source code

var class<ChallengeVoicePack> V;


Functions Detail

BeforePaint Source code

function BeforePaint ( Canvas C, float X, float Y) )

ChoiceChanged Source code

function ChoiceChanged ( int i) )

Created Source code

function Created ( ) )

KeyDown Source code

function KeyDown ( int Key, float X, float Y ) )

LoadExistingKeys Source code

function int LoadExistingKeys ( ) )

Notify Source code

function Notify ( UWindowDialogControl C, byte E) )

ProcessMenuKey Source code

function ProcessMenuKey ( int KeyNo, string KeyName ) )

RemoveExistingKey Source code

function RemoveExistingKey ( int KeyNo, string KeyName) )

ResetAllKeys Source code

function ResetAllKeys ( ) )

SetKey Source code

function SetKey ( int KeyNo, string KeyName) )

TargetChanged Source code

function TargetChanged ( int i) )

TypeChanged Source code

function TypeChanged ( int i) )


Defaultproperties

defaultproperties
{
     LabelText="Bind to Key:"
     NotApplicable="N/A"
     AllString="All"
     LeaderString="Team Leader"
     PlayerString="Team Mate"
     NotBound="Unbound"
     DefaultsText="Reset"
     DefaultsHelp="Unbind all speech keys."
}

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Creation time: Fr 7.6.2013 13:15:03.102 - Created with UnCodeX