Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.HUD | +-- UnrealShare.UnrealHUD | +-- UnrealShare.UnrealTeamHUD
Variables Summary |
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Inherited Variables from UnrealShare.UnrealHUD |
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AltTeamColor[4], ArmorOffset, bDisplayTran, bFlashTranslator, Count, CurrentMessage, CurTranY, GreenColor, IdentifyFadeTime, IdentifyHealth, IdentifyName, IdentifyTarget, MOTDFadeOutTime, RedColor, SizeY, TeamColor[4], TeamName[4], TranslatorTimer, TranslatorY, VersionMessage |
Inherited Variables from Engine.HUD |
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Crosshair, HUDConfigWindowType, HudMode, HUDMutator, MainMenu, MainMenuType, PlayerOwner, WhiteColor |
Structures Summary |
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Inherited Structures from UnrealShare.UnrealHUD |
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MessageStruct |
Inherited Structures from Engine.HUD |
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HUDLocalizedMessage |
Functions Summary | ||
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DrawFragCount (Canvas Canvas, int X, int Y)) | ||
DrawIdentifyInfo (canvas Canvas, float PosX, float PosY)) | ||
DrawSkull (Canvas Canvas, int X, int Y, texture SkullTexture)) |
Inherited Functions from Engine.HUD |
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ChangeCrosshair, ChangeHud, ClearMessage, CopyMessage, DisplayMessages, DrawCrossHair, InputNumber, LocalizedMessage, Message, PlayReceivedMessage, PostRender, PreRender, ProcessKeyEvent |
Functions Detail |
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Defaultproperties |
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defaultproperties
{
}
|
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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