| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.HUD
|
+-- UnrealShare.UnrealHUD
|
+-- UnrealShare.UnrealTeamHUD
| Variables Summary |
|---|
| Inherited Variables from UnrealShare.UnrealHUD |
|---|
| AltTeamColor[4], ArmorOffset, bDisplayTran, bFlashTranslator, Count, CurrentMessage, CurTranY, GreenColor, IdentifyFadeTime, IdentifyHealth, IdentifyName, IdentifyTarget, MOTDFadeOutTime, RedColor, SizeY, TeamColor[4], TeamName[4], TranslatorTimer, TranslatorY, VersionMessage |
| Inherited Variables from Engine.HUD |
|---|
| Crosshair, HUDConfigWindowType, HudMode, HUDMutator, MainMenu, MainMenuType, PlayerOwner, WhiteColor |
| Structures Summary |
|---|
| Inherited Structures from UnrealShare.UnrealHUD |
|---|
| MessageStruct |
| Inherited Structures from Engine.HUD |
|---|
| HUDLocalizedMessage |
| Functions Summary | ||
|---|---|---|
![]() | DrawFragCount (Canvas Canvas, int X, int Y)) | |
![]() | DrawIdentifyInfo (canvas Canvas, float PosX, float PosY)) | |
![]() | DrawSkull (Canvas Canvas, int X, int Y, texture SkullTexture)) | |
| Inherited Functions from Engine.HUD |
|---|
| ChangeCrosshair, ChangeHud, ClearMessage, CopyMessage, DisplayMessages, DrawCrossHair, InputNumber, LocalizedMessage, Message, PlayReceivedMessage, PostRender, PreRender, ProcessKeyEvent |
| Functions Detail |
|---|
DrawFragCount Source code
DrawIdentifyInfo Source code
DrawSkull Source code| Defaultproperties |
|---|
defaultproperties
{
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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