BasePos, BaseRot, bClientPause, bDamageTriggered, bDelaying, bDynamicLightMover, bOpening, bPlayerOnly, BrushRaytraceKey, bSlave, bTriggerOnceOnly, BumpEvent, BumpType, bUseTriggered, ClientUpdate, ClosedSound, ClosingSound, DamageThreshold, DelayTime, EncroachDamage, Follower, KeyNum, KeyPos[8], KeyRot[8], Leader, MoveAmbientSound, MoverEncroachType, MoverGlideType, MoveTime, myMarker, NumKeys, numTriggerEvents, OldPos, OldPrePivot, OldRot, OpenedSound, OpeningSound, OtherTime, PlayerBumpEvent, PrevKeyNum, RealPosition, RealRotation, RecommendedTrigger, ReturnGroup, SavedPos, SavedRot, SavedTrigger, SimInterpolate, SimOldPos, SimOldRotPitch, SimOldRotRoll, SimOldRotYaw, StayOpenTime, TriggerActor, TriggerActor2, WaitingPawn, WorldRaytraceKey |