Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Decoration | +-- Engine.Carcass | +-- UnrealShare.CreatureChunks | +-- UnrealShare.PlayerChunks | +-- UnrealShare.Leg1 | +-- UnrealShare.Leg2
Functions Summary | ||
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BeginState ())) fallover | ||
Initfor (actor Other)) | ||
Landed (vector HitNormal)) |
States Summary |
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fallover Source code |
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auto state fallover |
BeginState |
Functions Detail |
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Defaultproperties |
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defaultproperties { LifeSpan=90.000000 bBounce=False bFixedRotationDir=False RotationRate=(Pitch=75000,Roll=0) } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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