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UnrealShare.DefaultAmmo

Extends
ASMDAmmo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Pickup
         |   
         +-- Engine.Ammo
            |   
            +-- UnrealShare.ASMDAmmo
               |   
               +-- UnrealShare.DefaultAmmo

Variables Summary
DefaultAmmo
floatRechargeDelay
Inherited Variables from Engine.Ammo
AmmoAmount, MaxAmmo, PAmmo, ParentAmmo, UsedInWeaponSlot[10]

Functions Summary
function Timer ()))
Idle2
Inherited Functions from Engine.Ammo
AddAmmo, BotDesireability, HandlePickupQuery, SpawnCopy, UseAmmo

States Summary
Idle2 Source code
Auto state Idle2
Timer


Variables Detail

DefaultAmmo

RechargeDelay Source code

var(DefaultAmmo) float RechargeDelay;


Functions Detail

Timer Idle2 Source code

function Timer ( ) )


Defaultproperties

defaultproperties
{
     RechargeDelay=1.100000
     UsedInWeaponSlot(1)=1
     UsedInWeaponSlot(4)=0
     Icon=Texture'UnrealShare.Icons.I_Dispersion'
     Mesh=None
     CollisionRadius=30.000000
     CollisionHeight=30.000000
     bCollideActors=False
}

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Creation time: Fr 7.6.2013 13:14:32.291 - Created with UnCodeX