Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Inventory | +-- Engine.Pickup | +-- Engine.Ammo | +-- UnrealShare.ASMDAmmo | +-- UnrealShare.DefaultAmmo
Variables Summary | |
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DefaultAmmo | |
float | RechargeDelay |
Inherited Variables from Engine.Ammo |
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AmmoAmount, MaxAmmo, PAmmo, ParentAmmo, UsedInWeaponSlot[10] |
Functions Summary | ||
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Timer ())) Idle2 |
Inherited Functions from Engine.Ammo |
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AddAmmo, BotDesireability, HandlePickupQuery, SpawnCopy, UseAmmo |
States Summary |
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Idle2 Source code |
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Auto state Idle2 |
Timer |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { RechargeDelay=1.100000 UsedInWeaponSlot(1)=1 UsedInWeaponSlot(4)=0 Icon=Texture'UnrealShare.Icons.I_Dispersion' Mesh=None CollisionRadius=30.000000 CollisionHeight=30.000000 bCollideActors=False } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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