defaultproperties
{
AmmoName=Class'UnrealI.RazorAmmo'
PickupAmmoCount=15
FireOffset=(X=16.000000,Z=-15.000000)
ProjectileClass=Class'UnrealI.RazorBlade'
AltProjectileClass=Class'UnrealI.RazorBladeAlt'
shakemag=120.000000
AIRating=0.500000
RefireRate=0.830000
AltRefireRate=0.830000
SelectSound=Sound'UnrealI.Razorjack.beam'
DeathMessage="%k took a bloody chunk out of %o with the %w."
AutoSwitchPriority=7
InventoryGroup=7
PickupMessage="You got the RazorJack"
ItemName="Razorjack"
PlayerViewOffset=(X=2.000000,Z=-0.900000)
PlayerViewMesh=LodMesh'UnrealI.Razor'
BobDamping=0.970000
PickupViewMesh=LodMesh'UnrealI.RazPick'
ThirdPersonMesh=LodMesh'UnrealI.Razor3rd'
PickupSound=Sound'UnrealShare.Pickups.WeaponPickup'
Mesh=LodMesh'UnrealI.RazPick'
bNoSmooth=False
CollisionRadius=28.000000
CollisionHeight=7.000000
Mass=17.000000
}
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