Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- UWindow.UWindowBase | +-- UWindow.UWindowWindow | +-- UWindow.UWindowClientWindow | +-- UWindow.UWindowDialogClientWindow | +-- UMenu.UMenuDialogClientWindow | +-- UMenu.UMenuWeaponPriorityMesh
Variables Summary | |
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MeshActor | MeshActor |
Rotator | R |
Inherited Variables from UWindow.UWindowDialogClientWindow |
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DesiredHeight, DesiredWidth, TabLast |
Functions Summary | ||
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Close (optional bool bByParent)) | ||
Created ())) | ||
Paint (Canvas C, float X, float Y)) | ||
Tick (float DeltaTime)) |
Inherited Functions from UMenu.UMenuDialogClientWindow |
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Notify |
Inherited Functions from UWindow.UWindowDialogClientWindow |
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CreateControl, GetDesiredDimensions, Notify, OKPressed, Paint |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties
{
}
|
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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