defaultproperties
{
CarcassType=Class'Botpack.TBossCarcass'
HitSound3=Sound'Botpack.Boss.BInjur3'
HitSound4=Sound'Botpack.Boss.BInjur4'
Deaths(0)=Sound'Botpack.Boss.BDeath1'
Deaths(1)=Sound'Botpack.Boss.BDeath1'
Deaths(2)=Sound'Botpack.Boss.BDeath3'
Deaths(3)=Sound'Botpack.Boss.BDeath4'
Deaths(4)=Sound'Botpack.Boss.BDeath3'
Deaths(5)=Sound'Botpack.Boss.BDeath4'
LandGrunt=Sound'Botpack.Boss.Bland01'
JumpSound=Sound'Botpack.Boss.BJump1'
StatusDoll=Texture'Botpack.Icons.BossDoll'
StatusBelt=Texture'Botpack.Icons.BossBelt'
VoicePackMetaClass="BotPack.VoiceBoss"
SelectionMesh="SkeletalChars.NewXan"
SpecialMesh="Botpack.TrophyMale1"
HitSound1=Sound'Botpack.Boss.BInjur1'
HitSound2=Sound'Botpack.Boss.BInjur2'
Die=Sound'Botpack.Boss.BDeath1'
MenuName="Xan Mark II"
VoiceType="BotPack.VoiceBoss"
Skin=Texture'SkeletalChars.Skins.SteveXan'
Mesh=SkeletalMesh'SkeletalChars.NewXan'
}
|