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SkeletalChars.XanMk2Bot

Extends
SkeletalBot

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- Botpack.Bot
         |   
         +-- Botpack.HumanBotPlus
            |   
            +-- SkeletalChars.SkeletalBot
               |   
               +-- SkeletalChars.XanMk2Bot

Functions Summary
function SetMultiSkin (Actor SkinActor, string SkinName, string FaceName, byte TeamNum))
Inherited Functions from SkeletalChars.SkeletalBot
PlayDecap, PlayDying, PlayGutHit, PlayHeadHit, PlayLeftHit, PlayRightHit, PlayVictoryDance
Inherited Functions from Botpack.HumanBotPlus
FastInAir, PlayChallenge, PlayCrawling, PlayDodge, PlayDuck, PlayDying, PlayFeignDeath, PlayFiring, PlayGutHit, PlayHeadHit, PlayInAir, PlayLanded, PlayLeftHit, PlayLookAround, PlayRecoil, PlayRightHit, PlayRising, PlayRunning, PlaySwimming, PlayTurning, PlayVictoryDance, PlayWaiting, PlayWalking, PlayWaving, PlayWeaponSwitch, TweenToFighter, TweenToRunning, TweenToSwimming, TweenToWaiting, TweenToWalking


Functions Detail

SetMultiSkin Source code

static function SetMultiSkin ( Actor SkinActor, string SkinName, string FaceName, byte TeamNum) )


Defaultproperties

defaultproperties
{
     CarcassType=Class'Botpack.TBossCarcass'
     HitSound3=Sound'Botpack.Boss.BInjur3'
     HitSound4=Sound'Botpack.Boss.BInjur4'
     Deaths(0)=Sound'Botpack.Boss.BDeath1'
     Deaths(1)=Sound'Botpack.Boss.BDeath1'
     Deaths(2)=Sound'Botpack.Boss.BDeath3'
     Deaths(3)=Sound'Botpack.Boss.BDeath4'
     Deaths(4)=Sound'Botpack.Boss.BDeath3'
     Deaths(5)=Sound'Botpack.Boss.BDeath4'
     LandGrunt=Sound'Botpack.Boss.Bland01'
     JumpSound=Sound'Botpack.Boss.BJump1'
     StatusDoll=Texture'Botpack.Icons.BossDoll'
     StatusBelt=Texture'Botpack.Icons.BossBelt'
     VoicePackMetaClass="BotPack.VoiceBoss"
     SelectionMesh="SkeletalChars.NewXan"
     SpecialMesh="Botpack.TrophyMale1"
     HitSound1=Sound'Botpack.Boss.BInjur1'
     HitSound2=Sound'Botpack.Boss.BInjur2'
     Die=Sound'Botpack.Boss.BDeath1'
     MenuName="Xan Mark II"
     VoiceType="BotPack.VoiceBoss"
     Skin=Texture'SkeletalChars.Skins.SteveXan'
     Mesh=SkeletalMesh'SkeletalChars.NewXan'
}

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Creation time: Fr 7.6.2013 13:15:28.752 - Created with UnCodeX