| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Pickup
|
+-- Botpack.TournamentPickup
|
+-- Relics.RelicInventory
|
+-- Relics.RelicSpeedInventory
| Variables Summary |
|---|
| Inherited Variables from Relics.RelicInventory |
|---|
| IdleTime, MyRelic, ShellEffect, ShellSkin, ShellType |
| Functions Summary | ||
|---|---|---|
![]() | BeginState ())) Activated | |
![]() | EndState ())) Activated | |
![]() | PickupFunction (Pawn Other)) | |
| Inherited Functions from Relics.RelicInventory |
|---|
| BeginState, BotDesireability, CheckForHUDMutator, Destroyed, DropInventory, EndState, FlashShell, HandlePickupQuery, Landed, PickupFunction, PostBeginPlay, Timer, Touch |
| Inherited Functions from Botpack.TournamentPickup |
|---|
| BecomeItem, FireEffect |
| States Summary |
|---|
| Activated Source code |
|---|
|
state Activated |
| BeginState, EndState |
| Functions Detail |
|---|
BeginState Activated Source code
EndState Activated Source code
PickupFunction Source code| Defaultproperties |
|---|
defaultproperties { ShellType=Class'Relics.speedshell' PickupMessage="You picked up the Relic of Speed!" PickupViewMesh=Mesh'Relics.RelicHourglass' PickupViewScale=0.500000 Icon=Texture'Relics.Icons.RelicIconSpeed' Physics=PHYS_Rotating Skin=Texture'Relics.Skins.JRelicHourglass_01' CollisionHeight=40.000000 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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