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Core.Object
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+-- UWindow.UWindowBase
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+-- UWindow.UWindowList
|
+-- UMenu.UMenuModMenuItem
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+-- multimesh.MultiMeshMenu
| Variables Summary | |
|---|---|
| bool | bForceDefaultMesh |
| Inherited Variables from UMenu.UMenuModMenuItem |
|---|
| MenuCaption, MenuHelp, MenuItem |
| Inherited Variables from UWindow.UWindowList |
|---|
| bItemOrderChanged, BranchLeft, BranchRight, bSortSuspended, bSuspendableSort, bTreeSort, CompareCount, CurrentSortItem, InternalCount, Last, Next, ParentNode, Prev, Sentinel |
| Functions Summary | ||
|---|---|---|
![]() | Execute ())) | |
| Inherited Functions from UMenu.UMenuModMenuItem |
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| Execute, Setup |
| Inherited Functions from UWindow.UWindowList |
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| Append, AppendItem, AppendListCopy, Clear, Compare, ContinueSort, CopyExistingListItem, Count, CountShown, CreateItem, DestroyList, DestroyListItem, DisconnectList, DoAppendItem, FindEntry, GraftLeft, GraftRight, Insert, InsertAfter, InsertBefore, InsertItem, InsertItemAfter, InsertItemBefore, LeftMost, MoveItemSorted, Remove, RightMost, SetupSentinel, ShowThisItem, Sort, Tick, Validate |
| Variables Detail |
|---|
| Functions Detail |
|---|
Execute Source code| Defaultproperties |
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defaultproperties { MenuCaption="&Force Default Models" MenuHelp="Use the default (Male Soldier) model instead of any custom models" } |
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