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multimesh.CustomBot

Extends
MaleBotPlus
Modifiers
abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- Botpack.Bot
         |   
         +-- Botpack.HumanBotPlus
            |   
            +-- Botpack.MaleBotPlus
               |   
               +-- multimesh.CustomBot

Direct Known Subclasses:

TCowBot, TNaliBot, TSkaarjbot

Variables Summary
meshFallBackMesh
CustomBot
stringDefaultCustomPackage
stringDefaultFace
stringTeamSkin

Functions Summary
function GetMultiSkin (Actor SkinActor, out string SkinName, out string FaceName ))
function PlayGutHit (float tweentime))
function PlayHeadHit (float tweentime))
function PlayLeftHit (float tweentime))
function PlayRightHit (float tweentime))
function PlayVictoryDance ()))
function PostBeginPlay ()))
function SetMultiSkin (Actor SkinActor, string SkinName, string FaceName, byte TeamNum))
function SetMyMesh ()))
function SetMyMultiSkin (Actor SkinActor, string SkinName, string FaceName, byte TeamNum))
function Tick (float DeltaTime))
function Timer ()))
Inherited Functions from Botpack.MaleBotPlus
PlayDecap, PlayDying, PlayGutHit, PlayHeadHit, PlayLeftHit, PlayRightHit, PlayVictoryDance
Inherited Functions from Botpack.HumanBotPlus
FastInAir, PlayChallenge, PlayCrawling, PlayDodge, PlayDuck, PlayDying, PlayFeignDeath, PlayFiring, PlayGutHit, PlayHeadHit, PlayInAir, PlayLanded, PlayLeftHit, PlayLookAround, PlayRecoil, PlayRightHit, PlayRising, PlayRunning, PlaySwimming, PlayTurning, PlayVictoryDance, PlayWaiting, PlayWalking, PlayWaving, PlayWeaponSwitch, TweenToFighter, TweenToRunning, TweenToSwimming, TweenToWaiting, TweenToWalking


Variables Detail

FallBackMesh Source code

var mesh FallBackMesh;

CustomBot

DefaultCustomPackage Source code

var(CustomBot) string DefaultCustomPackage;

DefaultFace Source code

var(CustomBot) string DefaultFace;

TeamSkin Source code

var(CustomBot) string TeamSkin;


Functions Detail

GetMultiSkin Source code

static function GetMultiSkin ( Actor SkinActor, out string SkinName, out string FaceName ) )

PlayGutHit Source code

function PlayGutHit ( float tweentime) )

PlayHeadHit Source code

function PlayHeadHit ( float tweentime) )

PlayLeftHit Source code

function PlayLeftHit ( float tweentime) )

PlayRightHit Source code

function PlayRightHit ( float tweentime) )

PlayVictoryDance Source code

function PlayVictoryDance ( ) )

PostBeginPlay Source code

simulated function PostBeginPlay ( ) )

SetMultiSkin Source code

static function SetMultiSkin ( Actor SkinActor, string SkinName, string FaceName, byte TeamNum) )

SetMyMesh Source code

simulated function SetMyMesh ( ) )

SetMyMultiSkin Source code

static function SetMyMultiSkin ( Actor SkinActor, string SkinName, string FaceName, byte TeamNum) )

Tick Source code

simulated function Tick ( float DeltaTime) )

Timer Source code

simulated function Timer ( ) )


Defaultproperties

defaultproperties
{
     FallBackMesh=LodMesh'Botpack.Commando'
     LandGrunt=Sound'UnrealShare.Male.MLand3'
     JumpSound=Sound'Botpack.Male.TMJump3'
     FaceSkin=1
     TeamSkin1=2
     TeamSkin2=3
     DefaultSkinName="CommandoSkins.cmdo"
     DefaultPackage="CommandoSkins."
     SelectionMesh="Botpack.SelectionMale1"
     SpecialMesh="Botpack.TrophyMale1"
     MenuName="Custom Player"
     VoiceType="BotPack.VoiceMaleOne"
     Mesh=LodMesh'Botpack.Commando'
}

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Creation time: Fr 7.6.2013 13:14:31.994 - Created with UnCodeX