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de.VolatileWeapon

Extends
Mutator

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.Mutator
         |   
         +-- de.VolatileWeapon

Variables Summary
intmMaxDischarges
Inherited Variables from Engine.Mutator
bHUDMutator, DefaultWeapon, NextDamageMutator, NextHUDMutator, NextMessageMutator, NextMutator

Functions Summary
function ScoreKill (Pawn Killer, Pawn Other))
Inherited Functions from Engine.Mutator
AddMutator, AlwaysKeep, CheckReplacement, HandleEndGame, HandlePickupQuery, HandleRestartGame, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatedDefaultWeapon, MutatorBroadcastLocalizedMessage, MutatorBroadcastMessage, MutatorTakeDamage, MutatorTeamMessage, MyDefaultWeapon, PostRender, PreBeginPlay, PreventDeath, RegisterHUDMutator, ReplaceWith, ScoreKill


Variables Detail

mMaxDischarges Source code

var int mMaxDischarges;


Functions Detail

ScoreKill Source code

function ScoreKill ( Pawn Killer, Pawn Other) )


Defaultproperties

defaultproperties
{
     mMaxDischarges=15
}

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Creation time: Fr 7.6.2013 13:15:26.754 - Created with UnCodeX