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de.TBMutator

Extends
Mutator

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.Mutator
         |   
         +-- de.TBMutator

Variables Summary
floatmMaxScale
floatmMinScale
PlayerPawnPlayerOwner
Inherited Variables from Engine.Mutator
bHUDMutator, DefaultWeapon, NextDamageMutator, NextHUDMutator, NextMessageMutator, NextMutator

Functions Summary
function PostRender (Canvas canvas))
function SetSymbol (IdentitySymbol s, byte team))
function Tick (float Delta))
Inherited Functions from Engine.Mutator
AddMutator, AlwaysKeep, CheckReplacement, HandleEndGame, HandlePickupQuery, HandleRestartGame, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatedDefaultWeapon, MutatorBroadcastLocalizedMessage, MutatorBroadcastMessage, MutatorTakeDamage, MutatorTeamMessage, MyDefaultWeapon, PostRender, PreBeginPlay, PreventDeath, RegisterHUDMutator, ReplaceWith, ScoreKill


Variables Detail

mMaxScale Source code

var float mMaxScale;

mMinScale Source code

var float mMinScale;

PlayerOwner Source code

var PlayerPawn PlayerOwner;


Functions Detail

PostRender Source code

simulated function PostRender ( Canvas canvas) )

SetSymbol Source code

simulated function SetSymbol ( IdentitySymbol s, byte team) )

Tick Source code

simulated function Tick ( float Delta) )


Defaultproperties

defaultproperties
{
     mMinScale=0.300000
     mMaxScale=14.000000
}

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Creation time: Fr 7.6.2013 13:15:03.757 - Created with UnCodeX