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Botpack.UTTeleportEffect

Extends
PawnTeleportEffect

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Effects
      |   
      +-- UnrealShare.PawnTeleportEffect
         |   
         +-- Botpack.UTTeleportEffect

Variables Summary
boolbSpawnEffects
UTTeleEffectT1
UTTeleEffectT2
Inherited Variables from Engine.Effects
bOnlyTriggerable, EffectSound1, EffectSound2

Functions Summary
function Tick (float DeltaTime))
Explode
Inherited Functions from UnrealShare.PawnTeleportEffect
BeginState, Initialize, Tick

States Summary
Explode Source code
auto state Explode
Tick


Variables Detail

bSpawnEffects Source code

var bool bSpawnEffects;

T1 Source code

var UTTeleEffect T1;

T2 Source code

var UTTeleEffect T2;


Functions Detail

Tick Explode Source code

simulated function Tick ( float DeltaTime) )


Defaultproperties

defaultproperties
{
     Texture=Texture'Botpack.FlareFX.utflare1'
     bRandomFrame=True
     MultiSkins(0)=Texture'Botpack.FlareFX.utflare1'
     MultiSkins(1)=Texture'Botpack.FlareFX.utflare2'
     MultiSkins(2)=Texture'Botpack.FlareFX.utflare3'
     MultiSkins(3)=Texture'Botpack.FlareFX.utflare4'
     MultiSkins(4)=Texture'Botpack.FlareFX.utflare5'
     MultiSkins(5)=Texture'Botpack.FlareFX.utflare6'
     MultiSkins(6)=Texture'Botpack.FlareFX.utflare7'
     MultiSkins(7)=Texture'Botpack.FlareFX.utflare8'
     LightRadius=9
}

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Creation time: Fr 7.6.2013 13:15:21.403 - Created with UnCodeX