| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Effects
|
+-- UnrealShare.AnimSpriteEffect
|
+-- Botpack.UT_SpriteBallExplosion
SuperShockExplo, UT_SpriteBallChild
| Variables Summary | |
|---|---|
| int | ExpCount |
| int | MissCount |
| Inherited Variables from UnrealShare.AnimSpriteEffect |
|---|
| AnimTime, i, NumFrames, Pause, SpriteAnim[20] |
| Inherited Variables from Engine.Effects |
|---|
| bOnlyTriggerable, EffectSound1, EffectSound2 |
| Functions Summary | ||
|---|---|---|
![]() | MakeSound ())) | |
![]() | PostBeginPlay ())) | |
![]() | Timer ())) | |
| Variables Detail |
|---|
| Functions Detail |
|---|
MakeSound Source code
PostBeginPlay Source code
Timer Source code| Defaultproperties |
|---|
defaultproperties { SpriteAnim(0)=Texture'Botpack.UT_Explosions.exp1_a00' SpriteAnim(1)=Texture'Botpack.UT_Explosions.Exp6_a00' SpriteAnim(2)=Texture'Botpack.UT_Explosions.Exp7_a00' NumFrames=8 Pause=0.050000 EffectSound1=Sound'UnrealShare.General.Explo1' RemoteRole=ROLE_SimulatedProxy LifeSpan=0.700000 DrawType=DT_SpriteAnimOnce Style=STY_Translucent Texture=Texture'Botpack.UT_Explosions.exp1_a00' Skin=Texture'UnrealShare.Effects.ExplosionPal' DrawScale=1.400000 LightType=LT_TexturePaletteOnce LightEffect=LE_NonIncidence LightBrightness=192 LightHue=27 LightSaturation=71 LightRadius=9 bCorona=False } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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