Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Effects | +-- UnrealShare.AnimSpriteEffect | +-- Botpack.UT_SpriteBallExplosion
SuperShockExplo, UT_SpriteBallChild
Variables Summary | |
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int | ExpCount |
int | MissCount |
Inherited Variables from UnrealShare.AnimSpriteEffect |
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AnimTime, i, NumFrames, Pause, SpriteAnim[20] |
Inherited Variables from Engine.Effects |
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bOnlyTriggerable, EffectSound1, EffectSound2 |
Functions Summary | ||
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MakeSound ())) | ||
PostBeginPlay ())) | ||
Timer ())) |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { SpriteAnim(0)=Texture'Botpack.UT_Explosions.exp1_a00' SpriteAnim(1)=Texture'Botpack.UT_Explosions.Exp6_a00' SpriteAnim(2)=Texture'Botpack.UT_Explosions.Exp7_a00' NumFrames=8 Pause=0.050000 EffectSound1=Sound'UnrealShare.General.Explo1' RemoteRole=ROLE_SimulatedProxy LifeSpan=0.700000 DrawType=DT_SpriteAnimOnce Style=STY_Translucent Texture=Texture'Botpack.UT_Explosions.exp1_a00' Skin=Texture'UnrealShare.Effects.ExplosionPal' DrawScale=1.400000 LightType=LT_TexturePaletteOnce LightEffect=LE_NonIncidence LightBrightness=192 LightHue=27 LightSaturation=71 LightRadius=9 bCorona=False } |
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