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Botpack.UT_SpriteBallExplosion

Extends
AnimSpriteEffect

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Effects
      |   
      +-- UnrealShare.AnimSpriteEffect
         |   
         +-- Botpack.UT_SpriteBallExplosion

Direct Known Subclasses:

SuperShockExplo, UT_SpriteBallChild

Variables Summary
intExpCount
intMissCount
Inherited Variables from UnrealShare.AnimSpriteEffect
AnimTime, i, NumFrames, Pause, SpriteAnim[20]
Inherited Variables from Engine.Effects
bOnlyTriggerable, EffectSound1, EffectSound2

Functions Summary
function MakeSound ()))
function PostBeginPlay ()))
function Timer ()))


Variables Detail

ExpCount Source code

var int ExpCount;

MissCount Source code

var int MissCount;


Functions Detail

MakeSound Source code

function MakeSound ( ) )

PostBeginPlay Source code

simulated function PostBeginPlay ( ) )

Timer Source code

simulated function Timer ( ) )


Defaultproperties

defaultproperties
{
     SpriteAnim(0)=Texture'Botpack.UT_Explosions.exp1_a00'
     SpriteAnim(1)=Texture'Botpack.UT_Explosions.Exp6_a00'
     SpriteAnim(2)=Texture'Botpack.UT_Explosions.Exp7_a00'
     NumFrames=8
     Pause=0.050000
     EffectSound1=Sound'UnrealShare.General.Explo1'
     RemoteRole=ROLE_SimulatedProxy
     LifeSpan=0.700000
     DrawType=DT_SpriteAnimOnce
     Style=STY_Translucent
     Texture=Texture'Botpack.UT_Explosions.exp1_a00'
     Skin=Texture'UnrealShare.Effects.ExplosionPal'
     DrawScale=1.400000
     LightType=LT_TexturePaletteOnce
     LightEffect=LE_NonIncidence
     LightBrightness=192
     LightHue=27
     LightSaturation=71
     LightRadius=9
     bCorona=False
}

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Creation time: Fr 7.6.2013 13:15:22.651 - Created with UnCodeX