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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Pickup
|
+-- Engine.Ammo
|
+-- Botpack.TournamentAmmo
|
+-- Botpack.BulletBox
|
+-- Botpack.RifleShell
VRifleShell
| Defaultproperties |
|---|
defaultproperties { AmmoAmount=1 ParentAmmo=Class'Botpack.BulletBox' PickupMessage="You got a rifle round." ItemName="Rifle Round" PickupViewMesh=LodMesh'UnrealI.RifleRoundM' Mesh=LodMesh'UnrealI.RifleRoundM' CollisionHeight=15.000000 } |
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