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Botpack.MiniAmmo

Extends
TournamentAmmo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Pickup
         |   
         +-- Engine.Ammo
            |   
            +-- Botpack.TournamentAmmo
               |   
               +-- Botpack.MiniAmmo

Direct Known Subclasses:

EClip, VMiniAmmo

Variables Summary
Inherited Variables from Engine.Ammo
AmmoAmount, MaxAmmo, PAmmo, ParentAmmo, UsedInWeaponSlot[10]

Functions Summary
Inherited Functions from Engine.Ammo
AddAmmo, BotDesireability, HandlePickupQuery, SpawnCopy, UseAmmo


Defaultproperties

defaultproperties
{
     AmmoAmount=50
     MaxAmmo=199
     UsedInWeaponSlot(0)=1
     UsedInWeaponSlot(2)=1
     PickupMessage="You picked up 50 bullets."
     ItemName="Large Bullets"
     PickupViewMesh=LodMesh'Botpack.MiniAmmom'
     Mesh=LodMesh'Botpack.MiniAmmom'
     CollisionRadius=22.000000
     CollisionHeight=11.000000
     bCollideActors=True
}

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Creation time: Fr 7.6.2013 13:14:38.547 - Created with UnCodeX