Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.GameInfo | +-- Botpack.TournamentGameInfo | +-- Botpack.UTIntro | +-- Botpack.LadderTransition
Variables Summary |
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Inherited Variables from Botpack.UTIntro |
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bOpened, CityIntroHUDClass, TickCount |
Functions Summary | ||
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AcceptInventory (pawn PlayerPawn)) | ||
playerpawn | Login (string Portal, string Options, out string Error, class<playerpawn> SpawnClass
)) | |
PlayTeleportEffect (actor Incoming, bool bOut, bool bSound)) |
Inherited Functions from Botpack.UTIntro |
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AcceptInventory, CanSpectate, Login, PlaySpawnEffect, PlayTeleportEffect, PreBeginPlay, SetPause, Tick |
Functions Detail |
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Defaultproperties |
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defaultproperties
{
}
|
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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