| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Pickup
|
+-- Engine.Ammo
|
+-- Botpack.TournamentAmmo
|
+-- Botpack.FlakAmmo
VFlakAmmo
| Variables Summary |
|---|
| Inherited Variables from Engine.Ammo |
|---|
| AmmoAmount, MaxAmmo, PAmmo, ParentAmmo, UsedInWeaponSlot[10] |
| Functions Summary |
|---|
| Inherited Functions from Engine.Ammo |
|---|
| AddAmmo, BotDesireability, HandlePickupQuery, SpawnCopy, UseAmmo |
| Defaultproperties |
|---|
defaultproperties { AmmoAmount=10 MaxAmmo=50 UsedInWeaponSlot(6)=1 PickupMessage="You picked up 10 Flak Shells." ItemName="Flak Shells" PickupViewMesh=LodMesh'Botpack.FlakAmmoM' MaxDesireability=0.320000 Mesh=LodMesh'Botpack.FlakAmmoM' CollisionRadius=16.000000 CollisionHeight=11.000000 bCollideActors=True } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||