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Core.Object | +-- Engine.Actor | +-- Engine.Inventory | +-- Engine.Weapon | +-- Botpack.TournamentWeapon | +-- Botpack.Enforcer | +-- Botpack.DoubleEnforcer
Variables Summary |
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Inherited Variables from Botpack.Enforcer |
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AltAccuracy, bBringingUp, bFirstFire, bIsSlave, bSetup, DoubleName, DoubleSwitchPriority, hitdamage, MuzzleFlashVariations[5], SlaveEnforcer |
Inherited Variables from Botpack.TournamentWeapon |
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Affector, AltFireTime, bCanClientFire, bForceAltFire, bForceFire, FireAdjust, FireStartTime, FireTime, InstFlash, InstFog, WeaponDescription |
Functions Summary |
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Inherited Functions from Botpack.TournamentWeapon |
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AltFire, AnimEnd, BecomeItem, BeginState, ClientAltFire, ClientFire, ClientPutDown, DropFrom, EndState, Finish, Fire, ForceAltFire, ForceClientAltFire, ForceClientFire, ForceFire, HandlePickupQuery, Landed, PlayIdleAnim, PlayPostSelect, PlaySelect, SetWeaponStay, Tick, TweenDown, TweenToStill |
Defaultproperties |
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defaultproperties { ItemName="Double Enforcers" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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