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Botpack.DoubleEnforcer

Extends
Enforcer

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Weapon
         |   
         +-- Botpack.TournamentWeapon
            |   
            +-- Botpack.Enforcer
               |   
               +-- Botpack.DoubleEnforcer

Variables Summary
Inherited Variables from Botpack.Enforcer
AltAccuracy, bBringingUp, bFirstFire, bIsSlave, bSetup, DoubleName, DoubleSwitchPriority, hitdamage, MuzzleFlashVariations[5], SlaveEnforcer
Inherited Variables from Botpack.TournamentWeapon
Affector, AltFireTime, bCanClientFire, bForceAltFire, bForceFire, FireAdjust, FireStartTime, FireTime, InstFlash, InstFog, WeaponDescription

Functions Summary
Inherited Functions from Botpack.Enforcer
AltFire, AnimEnd, BeginState, BotDesireability, BringUp, ClientAltFire, ClientFire, Destroyed, DropFrom, EndState, Fire, HandlePickupQuery, PlayAltFiring, PlayFiring, PlayIdleAnim, PlayRepeatFiring, ProcessTraceHit, PutDown, RenderOverlays, SetDefaultDisplayProperties, SetDisplayProperties, setHand, SetSwitchPriority, SetTwoHands, SetUpSlave, SwitchPriority, Timer, TraceFire, WeaponSet
Inherited Functions from Botpack.TournamentWeapon
AltFire, AnimEnd, BecomeItem, BeginState, ClientAltFire, ClientFire, ClientPutDown, DropFrom, EndState, Finish, Fire, ForceAltFire, ForceClientAltFire, ForceClientFire, ForceFire, HandlePickupQuery, Landed, PlayIdleAnim, PlayPostSelect, PlaySelect, SetWeaponStay, Tick, TweenDown, TweenToStill


Defaultproperties

defaultproperties
{
     ItemName="Double Enforcers"
}

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Creation time: Fr 7.6.2013 13:14:32.587 - Created with UnCodeX