| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.NavigationPoint
|
+-- Engine.AmbushPoint
|
+-- Botpack.DefensePoint
| Variables Summary | |
|---|---|
| DefensePoint | |
| name | FortTag |
| byte | priority |
| byte | team |
| Inherited Variables from Engine.AmbushPoint |
|---|
| bSniping, lookdir, SightRadius, survivecount |
| Functions Summary |
|---|
| Inherited Functions from Engine.AmbushPoint |
|---|
| PreBeginPlay |
| Inherited Functions from Engine.NavigationPoint |
|---|
| Accept, describeSpec, PlayTeleportEffect, SpecialCost |
| Variables Detail |
|---|
| Defaultproperties |
|---|
defaultproperties
{
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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