| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
| 00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 |
//============================================================================= // Defensepoint. //============================================================================= class DefensePoint extends AmbushPoint; var() byte team; var() byte priority; var() name FortTag; //optional associated fort (for assault game) defaultproperties { } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||