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Botpack.PickupMessagePlus


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//
// OptionalObject is an Inventory
//
class PickupMessagePlus expands LocalMessagePlus;


static function float GetOffset(int Switch, float YL, float ClipY )
{
    return ClipY - YL - (64.0/768)*ClipY;
}

static function string GetString(
    optional int Switch,
    optional PlayerReplicationInfo RelatedPRI_1, 
    optional PlayerReplicationInfo RelatedPRI_2,
    optional Object OptionalObject
    )
{
    if (OptionalObject != None)
        return Class<Inventory>(OptionalObject).Default.PickupMessage;
}

defaultproperties
{
     FontSize=1
     bIsSpecial=True
     bIsUnique=True
     bFadeMessage=True
     YPos=64.000000
     bCenter=True
}

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Class file time: Do 19.5.2005 19:42:14.000 - Creation time: Fr 7.6.2013 13:15:52.621 - Created with UnCodeX