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Botpack.EClip


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class EClip extends Miniammo;

#exec MESH IMPORT MESH=EClipM ANIVFILE=MODELS\clips_a.3D DATAFILE=MODELS\clips_d.3D X=0 Y=0 Z=0
#exec MESH ORIGIN MESH=EClipM X=0 Y=0 Z=55
#exec MESH SEQUENCE MESH=EClipM SEQ=All    STARTFRAME=0  NUMFRAMES=1
#exec TEXTURE IMPORT NAME=JEClip FILE=MODELS\clip.PCX GROUP="Skins" LODSET=2
#exec MESHMAP SCALE MESHMAP=EClipM X=0.036 Y=0.036 Z=0.072
#exec MESHMAP SETTEXTURE MESHMAP=EClipM NUM=2 TEXTURE=JEClip

defaultproperties
{
     AmmoAmount=20
     ParentAmmo=Class'Botpack.Miniammo'
     PickupMessage="You picked up a clip."
     PickupViewMesh=LodMesh'Botpack.EClipM'
     Icon=Texture'UnrealShare.Icons.I_ClipAmmo'
     Mesh=LodMesh'Botpack.EClipM'
     CollisionRadius=20.000000
     CollisionHeight=4.000000
}

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Class file time: Do 19.5.2005 19:42:14.000 - Creation time: Fr 7.6.2013 13:15:39.298 - Created with UnCodeX