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//============================================================================= // AssaultScoreBoard //============================================================================= class AssaultScoreBoard extends TeamScoreBoard; var localized string AssaultCondition; function ShowScores( canvas Canvas ) { Super.ShowScores(Canvas); if ( OwnerHUD.IsA('AssaultHUD') ) AssaultHUD(OwnerHUD).DrawTimeAt(Canvas, 0.5 * Canvas.ClipX - 80 * Canvas.ClipX/1280, 4); } function DrawVictoryConditions(Canvas Canvas) { Canvas.DrawText(AssaultCondition, true); } defaultproperties { AssaultCondition="Assault the Base!" FragGoal="Score Limit:" } |
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