| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- UWindow.UWindowBase
|
+-- UWindow.UWindowWindow
|
+-- UWindow.UWindowClientWindow
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+-- UWindow.UWindowDialogClientWindow
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+-- UMenu.UMenuDialogClientWindow
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+-- UMenu.UMenuWeaponPriorityCW
|
+-- UTMenu.UTWeaponPriorityCW
| Variables Summary | |
|---|---|
| UTWeaponPriorityInfoArea | InfoWindow |
| UWindowVSplitter | VSplitter |
| Inherited Variables from UMenu.UMenuWeaponPriorityCW |
|---|
| HSplitter, ListAreaClass |
| Functions Summary | ||
|---|---|---|
![]() | Created ())) | |
![]() | Resized ())) | |
| Inherited Functions from UMenu.UMenuWeaponPriorityCW |
|---|
| Created, Resized |
| Inherited Functions from UMenu.UMenuDialogClientWindow |
|---|
| Notify |
| Variables Detail |
|---|
| Functions Detail |
|---|
Created Source code
Resized Source code| Defaultproperties |
|---|
defaultproperties { ListAreaClass="UTMenu.UTWeaponPriorityListArea" } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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