defaultproperties
{
SSprites(0)=Texture'UnrealShare.SmokeGray.sp_A00'
SSprites(1)=Texture'UnrealShare.SmokeGray.sp1_A00'
SSprites(2)=Texture'UnrealShare.SmokeGray.sp2_A00'
SSprites(3)=Texture'UnrealShare.SmokeGray.sp3_A00'
SSprites(4)=Texture'UnrealShare.SmokeGray.sp4_A00'
SSprites(5)=Texture'UnrealShare.SmokeGray.sp5_A00'
SSprites(6)=Texture'UnrealShare.SmokeGray.sp6_A00'
SSprites(7)=Texture'UnrealShare.SmokeGray.sp7_A00'
SSprites(8)=Texture'UnrealShare.SmokeGray.sp8_A00'
SSprites(9)=Texture'UnrealShare.SmokeGray.sp9_A00'
NumSets=10
RisingRate=50.000000
NumFrames=8
Pause=0.050000
bNetOptional=True
Physics=PHYS_Projectile
RemoteRole=ROLE_SimulatedProxy
LifeSpan=1.500000
DrawType=DT_SpriteAnimOnce
Style=STY_Translucent
Texture=Texture'UnrealShare.SmokeGray.sp1_A00'
DrawScale=2.000000
LightType=LT_None
LightBrightness=10
LightHue=0
LightSaturation=255
LightRadius=7
bCorona=False
}
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