| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Projectile
|
+-- UnrealShare.rocket
|
+-- UnrealShare.SeekingRocket
| Variables Summary |
|---|
| Inherited Variables from UnrealShare.rocket |
|---|
| bHitWater, bRing, bWaterStart, Count, InitialDir, MagnitudeVel, NumExtraRockets, Seeking, SmokeRate |
| Inherited Variables from Engine.Projectile |
|---|
| Damage, ExplosionDecal, ExploWallOut, ImpactSound, MaxSpeed, MiscSound, MomentumTransfer, MyDamageType, SpawnSound, Speed |
| Functions Summary | ||
|---|---|---|
![]() | BeginState ())) Flying | |
![]() | PostBeginPlay ())) | |
![]() | Timer ())) | |
| Inherited Functions from UnrealShare.rocket |
|---|
| BeginState, BlowUp, Explode, PostBeginPlay, ProcessTouch, Tick, ZoneChange |
| Inherited Functions from Engine.Projectile |
|---|
| EncroachingOn, Explode, HitWall, ProcessTouch, RandSpin, Touch |
| States Summary |
|---|
| Flying Source code |
|---|
|
auto state Flying |
| BeginState |
| Functions Detail |
|---|
BeginState Flying Source code
PostBeginPlay Source code
Timer Source code| Defaultproperties |
|---|
defaultproperties { bNetTemporary=False RemoteRole=ROLE_DumbProxy LifeSpan=10.000000 LightBrightness=182 LightHue=27 LightSaturation=75 LightRadius=8 bCorona=False } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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