Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.Effects | +-- UnrealShare.AnimSpriteEffect | +-- UnrealShare.EnergyBurst
Variables Summary |
---|
Inherited Variables from UnrealShare.AnimSpriteEffect |
---|
AnimTime, i, NumFrames, Pause, SpriteAnim[20] |
Inherited Variables from Engine.Effects |
---|
bOnlyTriggerable, EffectSound1, EffectSound2 |
Defaultproperties |
---|
defaultproperties { NumFrames=6 Pause=0.060000 EffectSound1=Sound'UnrealShare.General.Explo1' RemoteRole=ROLE_SimulatedProxy LifeSpan=0.500000 DrawType=DT_SpriteAnimOnce Style=STY_Translucent Texture=Texture'UnrealShare.MainEffect.E6_A00' Skin=Texture'UnrealShare.Effects.ExplosionPal3' DrawScale=1.500000 LightType=LT_TexturePaletteOnce LightEffect=LE_NonIncidence LightBrightness=255 LightHue=0 LightSaturation=255 LightRadius=8 bCorona=False } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |