Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Inventory | +-- Engine.Pickup | +-- UnrealShare.Health | +-- UnrealShare.Bandages
Variables Summary |
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Inherited Variables from UnrealShare.Health |
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bSuperHeal, HealingAmount |
Inherited Variables from Engine.Pickup |
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bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies |
Functions Summary |
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Inherited Functions from UnrealShare.Health |
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BotDesireability, PlayPickupMessage, Touch |
Inherited Functions from Engine.Pickup |
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Activate, BeginState, HandlePickupQuery, PickupFunction, SpawnCopy, Touch, TravelPostAccept, UseCharge, UsedUp |
Defaultproperties |
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defaultproperties { HealingAmount=5 PickupMessage="You got some bandages +" PickupViewMesh=LodMesh'UnrealShare.bandage' Mesh=LodMesh'UnrealShare.bandage' CollisionRadius=14.000000 CollisionHeight=4.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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