defaultproperties
{
hitdamage=17
AmmoName=Class'UnrealShare.ShellBox'
PickupAmmoCount=20
bInstantHit=True
bAltInstantHit=True
FireOffset=(Y=-10.000000,Z=-4.000000)
shakemag=200.000000
shakevert=4.000000
AIRating=0.200000
RefireRate=0.700000
AltRefireRate=0.900000
FireSound=Sound'UnrealShare.AutoMag.shot'
AltFireSound=Sound'UnrealShare.AutoMag.shot'
CockingSound=Sound'UnrealShare.AutoMag.Cocking'
SelectSound=Sound'UnrealShare.AutoMag.Cocking'
Misc1Sound=Sound'UnrealShare.flak.Click'
Misc2Sound=Sound'UnrealShare.AutoMag.Reload'
DeathMessage="%o got gatted by %k's %w."
AutoSwitchPriority=2
InventoryGroup=2
PickupMessage="You got the AutoMag"
ItemName="Automag"
PlayerViewOffset=(X=4.800000,Y=-1.700000,Z=-2.700000)
PlayerViewMesh=LodMesh'UnrealShare.AutoMagL'
PickupViewMesh=LodMesh'UnrealShare.AutoMagPickup'
ThirdPersonMesh=LodMesh'UnrealShare.auto3rd'
PickupSound=Sound'UnrealShare.Pickups.WeaponPickup'
Mesh=LodMesh'UnrealShare.AutoMagPickup'
bNoSmooth=False
CollisionRadius=25.000000
CollisionHeight=10.000000
Mass=15.000000
}
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