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UnrealI.ToxinSuit

Extends
Suits

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Pickup
         |   
         +-- UnrealShare.Suits
            |   
            +-- UnrealI.ToxinSuit

Variables Summary
Inherited Variables from Engine.Pickup
bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies

Functions Summary
Inherited Functions from UnrealShare.Suits
PickupFunction
Inherited Functions from Engine.Pickup
Activate, BeginState, HandlePickupQuery, PickupFunction, SpawnCopy, Touch, TravelPostAccept, UseCharge, UsedUp


Defaultproperties

defaultproperties
{
     PickupMessage="You picked up the Toxin Suit"
     PickupViewMesh=LodMesh'UnrealI.ToxSuit'
     ProtectionType1=Corroded
     Charge=50
     ArmorAbsorption=50
     bIsAnArmor=True
     AbsorptionPriority=6
     PickupSound=Sound'UnrealShare.Pickups.suitsnd'
     DrawType=DT_Mesh
     Mesh=LodMesh'UnrealI.ToxSuit'
     CollisionRadius=30.000000
     CollisionHeight=30.000000
}

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Creation time: Fr 7.6.2013 13:15:07.127 - Created with UnCodeX