Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Projectile | +-- UnrealShare.BruteProjectile | +-- UnrealI.MercRocket
Variables Summary |
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Inherited Variables from UnrealShare.BruteProjectile |
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TimerDelay |
Inherited Variables from Engine.Projectile |
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Damage, ExplosionDecal, ExploWallOut, ImpactSound, MaxSpeed, MiscSound, MomentumTransfer, MyDamageType, SpawnSound, Speed |
Functions Summary |
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Inherited Functions from UnrealShare.BruteProjectile |
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AnimEnd, BeginState, BlowUp, Explode, ProcessTouch, SetUp, Timer |
Inherited Functions from Engine.Projectile |
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EncroachingOn, Explode, HitWall, ProcessTouch, RandSpin, Touch |
Defaultproperties |
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defaultproperties { MomentumTransfer=30000 SoundRadius=58 SoundVolume=204 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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