| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.HUD
|
+-- UnrealShare.UnrealHUD
|
+-- UnrealI.IntroNullHud
| Variables Summary | |
|---|---|
| IntroNullHud | |
| string | ESCMessage |
| Inherited Variables from UnrealShare.UnrealHUD |
|---|
| AltTeamColor[4], ArmorOffset, bDisplayTran, bFlashTranslator, Count, CurrentMessage, CurTranY, GreenColor, IdentifyFadeTime, IdentifyHealth, IdentifyName, IdentifyTarget, MOTDFadeOutTime, RedColor, SizeY, TeamColor[4], TeamName[4], TranslatorTimer, TranslatorY, VersionMessage |
| Inherited Variables from Engine.HUD |
|---|
| Crosshair, HUDConfigWindowType, HudMode, HUDMutator, MainMenu, MainMenuType, PlayerOwner, WhiteColor |
| Structures Summary |
|---|
| Inherited Structures from UnrealShare.UnrealHUD |
|---|
| MessageStruct |
| Inherited Structures from Engine.HUD |
|---|
| HUDLocalizedMessage |
| Functions Summary | ||
|---|---|---|
![]() | DrawMOTD (canvas Canvas) | |
![]() | PostRender (canvas Canvas )) | |
| Inherited Functions from Engine.HUD |
|---|
| ChangeCrosshair, ChangeHud, ClearMessage, CopyMessage, DisplayMessages, DrawCrossHair, InputNumber, LocalizedMessage, Message, PlayReceivedMessage, PostRender, PreRender, ProcessKeyEvent |
| Variables Detail |
|---|
| Functions Detail |
|---|
DrawMOTD Source code
PostRender Source code| Defaultproperties |
|---|
defaultproperties { ESCMessage="Press ESC to begin" } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||