| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Pickup
|
+-- UnrealShare.Suits
|
+-- UnrealI.AsbestosSuit
| Variables Summary |
|---|
| Inherited Variables from Engine.Pickup |
|---|
| bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies |
| Functions Summary |
|---|
| Inherited Functions from UnrealShare.Suits |
|---|
| PickupFunction |
| Inherited Functions from Engine.Pickup |
|---|
| Activate, BeginState, HandlePickupQuery, PickupFunction, SpawnCopy, Touch, TravelPostAccept, UseCharge, UsedUp |
| Defaultproperties |
|---|
defaultproperties { PickupMessage="You picked up the Asbestos Suit" ProtectionType1=Burned ProtectionType2=Frozen Charge=50 ArmorAbsorption=50 bIsAnArmor=True AbsorptionPriority=6 PickupSound=Sound'UnrealShare.Pickups.suitsnd' DrawType=DT_Mesh Mesh=LodMesh'UnrealShare.Suit' CollisionRadius=30.000000 CollisionHeight=30.000000 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||