UMenu.UMenuStartMatchClientWindow
- Extends
- UMenuDialogClientWindow
Core.Object
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+-- UWindow.UWindowBase
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+-- UWindow.UWindowWindow
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+-- UWindow.UWindowClientWindow
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+-- UWindow.UWindowDialogClientWindow
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+-- UMenu.UMenuDialogClientWindow
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+-- UMenu.UMenuStartMatchClientWindow
Direct Known Subclasses:
UTMenuStartMatchCW
var localized string GameHelp;
var string Games[256];
var localized string GameText;
var bool InGameChanged;
var bool Initialized;
var localized string MapHelp;
var localized string MapListHelp;
var localized string MapListText;
var localized string MapText;
var int MaxGames;
var localized string MutatorHelp;
var localized string MutatorText;
function AfterCreate ( ) )
function BeforePaint (
Canvas C,
float X,
float Y) )
function Created ( ) )
function GameChanged ( ) )
function IterateMaps ( string DefaultMap) )
function MapChanged ( ) )
defaultproperties
{
GameText="Game Type:"
GameHelp="Select the type of game to play."
MapText="Map Name:"
MapHelp="Select the map to play."
MapListText="Map List"
MapListHelp="Click this button to change the list of maps which will be cycled."
MutatorText="Mutators"
MutatorHelp="Mutators are scripts which modify gameplay. Press this button to choose which mutators to use."
}
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Creation time: Fr 7.6.2013 13:15:18.299 - Created with
UnCodeX