Engine.GameReplicationInfo
- Extends
- ReplicationInfo
- Modifiers
- native nativereplication
Core.Object
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+-- Engine.Actor
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+-- Engine.Info
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+-- Engine.ReplicationInfo
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+-- Engine.GameReplicationInfo
Direct Known Subclasses:
TournamentGameReplicationInfo
var bool bClassicDeathMessages;
var bool bStopCountDown;
var bool bTeamGame;
var int ElapsedTime;
var string GameClass;
var string GameEndedComments;
var string GameName;
var int NumPlayers;
var int RemainingMinute;
var int RemainingTime;
var float SecondCount;
var int SumFrags;
var float UpdateTimer;
GameReplicationInfo
simulated function PostBeginPlay ( ) )
simulated function Timer ( ) )
defaultproperties
{
bStopCountDown=True
ServerName="Another UT Server"
ShortName="UT Server"
RemoteRole=ROLE_SimulatedProxy
}
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Creation time: Fr 7.6.2013 13:14:36.253 - Created with
UnCodeX