defaultproperties
{
MenuUp=Texture'Editor.B_MenuUp'
MenuDn=Texture'Editor.B_MenuDn'
CollOn=Texture'Editor.B_CollOn'
CollOff=Texture'Editor.B_CollOf'
PlyrOn=Texture'Editor.B_PlyrOn'
PlyrOff=Texture'Editor.B_PlyrOf'
LiteOn=Texture'Editor.B_LiteOn'
Bad=Texture'Editor.Bad'
Bkgnd=Texture'Editor.Bkgnd'
BkgndHi=Texture'Editor.BkgndHi'
AutoSaveIndex=6
GridEnabled=True
SnapVertices=True
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
FovAngleDegrees=90.000000
GodMode=True
AutosaveTimeMinutes=5
GameCommandLine="-log"
EditPackages=("Core","Engine","Editor","UWindow","Fire","IpDrv","UWeb","UBrowser","UnrealShare","UnrealI","UMenu","IpServer","Botpack","UTServerAdmin","UTMenu","UTBrowser","JailBreak","JBArena","JBSpecials","Screen")
C_WorldBox=(B=107)
C_GroundPlane=(B=63)
C_GroundHighlight=(B=127)
C_BrushWire=(R=255,G=63,B=63)
C_Pivot=(G=255)
C_Select=(B=127)
C_AddWire=(R=127,G=127,B=255)
C_SubtractWire=(R=255,G=192,B=63)
C_GreyWire=(R=163,G=163,B=163)
C_Invalid=(R=163,G=163,B=163)
C_ActorWire=(R=127,G=63)
C_ActorHiWire=(R=255,G=127)
C_White=(R=255,G=255,B=255)
C_SemiSolidWire=(R=127,G=255)
C_NonSolidWire=(R=63,G=192,B=32)
C_WireGridAxis=(R=119,G=119,B=119)
C_ActorArrow=(R=163)
C_ScaleBox=(R=151,G=67,B=11)
C_ScaleBoxHi=(R=223,G=149,B=157)
C_Mover=(R=255,B=255)
C_OrthoBackground=(R=163,G=163,B=163)
CacheSizeMegs=6
}
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