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Editor.CubeBuilder

Extends
BrushBuilder

Core.Object
|   
+-- Editor.BrushBuilder
   |   
   +-- Editor.CubeBuilder

Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient

Variables Summary
CubeBuilder
floatBreadth
nameGroupName
floatHeight
boolHollow
boolTessellated
floatWallThickness
floatWidth
Inherited Variables from Editor.BrushBuilder
BitmapFilename, Group, MergeCoplanars, Polys, ToolTip, Vertices
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary
Inherited Enumerations from Core.Object
ESheerAxis

Structures Summary
Inherited Structures from Editor.BrushBuilder
BuilderPoly
Inherited Structures from Core.Object
BoundingBox, BoundingVolume, Color, Coords, Guid, Plane, Rotator, Scale, Vector

Functions Summary
eventbool Build ()))
function BuildCube (int Direction, float dx, float dy, float dz, bool _tessellated ))
Inherited Functions from Editor.BrushBuilder
BadParameters, BeginBrush, Build, EndBrush, GetPolyCount, GetVertex, GetVertexCount, Poly3i, Poly4i, PolyBegin, PolyEnd, Polyi, Vertex3f, Vertexv
Inherited Functions from Core.Object
!, !=, $, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, Abs, Asc, Atan, BeginState, Caps, Chr, Clamp, ClassIsChildOf, Cos, Cross, Disable, Dot, DynamicLoadObject, Enable, EndState, Exp, FClamp, FMax, FMin, FRand, GetAxes, GetEnum, GetPropertyText, GetStateName, GetUnAxes, GotoState, InStr, Invert, IsA, IsInState, Left, Len, Lerp, Localize, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, Rand, RandRange, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, Sin, Smerp, Sqrt, Square, StaticSaveConfig, Tan, VRand, VSize, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

CubeBuilder

Breadth Source code

var(CubeBuilder) float Breadth;

GroupName Source code

var(CubeBuilder) name GroupName;

Height Source code

var(CubeBuilder) float Height;

Hollow Source code

var(CubeBuilder) bool Hollow;

Tessellated Source code

var(CubeBuilder) bool Tessellated;

WallThickness Source code

var(CubeBuilder) float WallThickness;

Width Source code

var(CubeBuilder) float Width;


Functions Detail

Build Source code

event bool Build ( ) )

BuildCube Source code

function BuildCube ( int Direction, float dx, float dy, float dz, bool _tessellated ) )


Defaultproperties

defaultproperties
{
     Height=256.000000
     Width=256.000000
     Breadth=256.000000
     WallThickness=16.000000
     GroupName=Cube
     BitmapFilename="BBCube"
     ToolTip="Cube"
}

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Creation time: Fr 7.6.2013 13:14:31.963 - Created with UnCodeX