Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.LocalMessage | +-- Botpack.LocalMessagePlus | +-- Botpack.CriticalEventPlus | +-- Botpack.TimeMessage
Variables Summary | |
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string | TimeMessage[16] |
Sound | TimeSound[16] |
Inherited Variables from Botpack.LocalMessagePlus |
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CyanColor, FontSize, GreenColor, LightGreenColor |
Functions Summary | ||
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ClientReceive (PlayerPawn P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )) | ||
string | GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )) |
Inherited Functions from Botpack.CriticalEventPlus |
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GetOffset |
Inherited Functions from Botpack.LocalMessagePlus |
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GetColor, GetFontSize, GetOffset |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { TimeMessage(0)="5 minutes left in the game!" TimeMessage(2)="3 minutes left in the game!" TimeMessage(3)="2 minutes left in the game!" TimeMessage(4)="1 minute left in the game!" TimeMessage(5)="30 seconds left!" TimeMessage(6)="10 seconds left!" TimeMessage(7)="9..." TimeMessage(8)="8..." TimeMessage(9)="7..." TimeMessage(10)="6..." TimeMessage(11)="5 seconds and counting..." TimeMessage(12)="4..." TimeMessage(13)="3..." TimeMessage(14)="2..." TimeMessage(15)="1..." TimeSound(0)=Sound'Announcer.(All).cd5min' TimeSound(2)=Sound'Announcer.(All).cd3min' TimeSound(4)=Sound'Announcer.(All).cd1min' TimeSound(6)=Sound'Announcer.(All).cd10' TimeSound(7)=Sound'Announcer.(All).cd9' TimeSound(8)=Sound'Announcer.(All).cd8' TimeSound(9)=Sound'Announcer.(All).cd7' TimeSound(10)=Sound'Announcer.(All).cd6' TimeSound(11)=Sound'Announcer.(All).cd5' TimeSound(12)=Sound'Announcer.(All).cd4' TimeSound(13)=Sound'Announcer.(All).cd3' TimeSound(14)=Sound'Announcer.(All).cd2' TimeSound(15)=Sound'Announcer.(All).cd1' bBeep=False } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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