defaultproperties
{
SpriteAnim(0)=Texture'Botpack.RipperPulse.HEexpl1_a00'
SpriteAnim(1)=Texture'Botpack.RipperPulse.HEexpl1_a00'
SpriteAnim(2)=Texture'Botpack.RipperPulse.HEexpl1_a00'
SpriteAnim(3)=Texture'Botpack.RipperPulse.HEexpl1_a00'
SpriteAnim(4)=Texture'Botpack.RipperPulse.HEexpl1_a00'
SpriteAnim(5)=Texture'Botpack.RipperPulse.HEexpl1_a00'
SpriteAnim(6)=Texture'Botpack.RipperPulse.HEexpl1_a00'
SpriteAnim(7)=Texture'Botpack.RipperPulse.HEexpl1_a00'
NumFrames=7
Pause=0.050000
EffectSound1=Sound'UnrealShare.General.Expl03'
RemoteRole=ROLE_SimulatedProxy
LifeSpan=0.700000
DrawType=DT_SpriteAnimOnce
Style=STY_Translucent
Texture=Texture'Botpack.RipperPulse.HEexpl1_a00'
Skin=Texture'UnrealShare.Effects.ExplosionPal'
DrawScale=1.000000
LightType=LT_TexturePaletteOnce
LightEffect=LE_NonIncidence
LightBrightness=255
LightHue=27
LightSaturation=71
LightRadius=7
bCorona=False
}
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