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Botpack.PainPath

Extends
LiftCenter

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.NavigationPoint
      |   
      +-- Engine.LiftCenter
         |   
         +-- Botpack.PainPath

Variables Summary
PainPath
nameDamageType
Inherited Variables from Engine.LiftCenter
LastTriggerTime, LiftOffset, LiftTag, LiftTrigger, MaxDist2D, MaxZDiffAdd, MyLift, RecommendedTrigger
Inherited Variables from Engine.NavigationPoint
bAutoBuilt, bEndPoint, bEndPointOnly, bestPathWeight, bNeverUseStrafing, bOneWayPath, bPlayerOnly, bSpecialCost, bTwoWay, cost, ExtraCost, nextNavigationPoint, nextOrdered, ownerTeam, Paths[16], previousPath, prevOrdered, PrunedPaths[16], routeCache, startPath, taken, upstreamPaths[16], visitedWeight, VisNoReachPaths[16]

Functions Summary
function PostBeginPlay ()))
eventint SpecialCost (Pawn Seeker))
functionActor SpecialHandling (Pawn Other))
Inherited Functions from Engine.LiftCenter
PostBeginPlay, SpecialHandling
Inherited Functions from Engine.NavigationPoint
Accept, describeSpec, PlayTeleportEffect, SpecialCost


Variables Detail

PainPath

DamageType Source code

var(PainPath) name DamageType;


Functions Detail

PostBeginPlay Source code

function PostBeginPlay ( ) )

SpecialCost Source code

event int SpecialCost ( Pawn Seeker) )

SpecialHandling Source code

function Actor SpecialHandling ( Pawn Other) )


Defaultproperties

defaultproperties
{
     bSpecialCost=True
}

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Creation time: Fr 7.6.2013 13:14:41.479 - Created with UnCodeX