| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.GameInfo
|
+-- Botpack.TournamentGameInfo
|
+-- Botpack.UTIntro
|
+-- Botpack.LadderLoadGame
| Variables Summary |
|---|
| Inherited Variables from Botpack.UTIntro |
|---|
| bOpened, CityIntroHUDClass, TickCount |
| Functions Summary | ||
|---|---|---|
![]() | AcceptInventory (pawn PlayerPawn)) | |
![]() | playerpawn | Login (string Portal, string Options, out string Error, class<playerpawn> SpawnClass
)) |
![]() | PlayTeleportEffect (actor Incoming, bool bOut, bool bSound)) | |
| Inherited Functions from Botpack.UTIntro |
|---|
| AcceptInventory, CanSpectate, Login, PlaySpawnEffect, PlayTeleportEffect, PreBeginPlay, SetPause, Tick |
| Functions Detail |
|---|
AcceptInventory Source code
Login Source code
PlayTeleportEffect Source code| Defaultproperties |
|---|
defaultproperties
{
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||