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Botpack.DeathMessagePlus

Extends
LocalMessagePlus

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- Botpack.LocalMessagePlus
            |   
            +-- Botpack.DeathMessagePlus

Direct Known Subclasses:

EradicatedDeathMessage

Variables Summary
stringKilledString
Inherited Variables from Botpack.LocalMessagePlus
CyanColor, FontSize, GreenColor, LightGreenColor
Inherited Variables from Engine.LocalMessage
bBeep, bCenter, bComplexString, bFadeMessage, bFromBottom, bIsConsoleMessage, bIsSpecial, bIsUnique, bOffsetYPos, ChildMessage, DrawColor, Lifetime, XPos, YPos

Functions Summary
function ClientReceive (PlayerPawn P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
functionstring GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
Inherited Functions from Botpack.LocalMessagePlus
GetColor, GetFontSize, GetOffset
Inherited Functions from Engine.LocalMessage
AssembleString, ClientReceive, GetColor, GetFontSize, GetOffset, GetString, RenderComplexMessage


Variables Detail

KilledString Source code

var localized string KilledString;


Functions Detail

ClientReceive Source code

static function ClientReceive ( PlayerPawn P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )

GetString Source code

static function string GetString ( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )


Defaultproperties

defaultproperties
{
     KilledString="was killed by"
     ChildMessage=Class'Botpack.KillerMessagePlus'
     DrawColor=(G=0,B=0)
}

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Creation time: Fr 7.6.2013 13:14:32.228 - Created with UnCodeX