| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decal
|
+-- Botpack.Scorch
|
+-- Botpack.BloodSplat
| Variables Summary | |
|---|---|
| texture | Splats[10] |
| Inherited Variables from Botpack.Scorch |
|---|
| bAttached, bImportant, bStartedLife |
| Inherited Variables from Engine.Decal |
|---|
| LastRenderedTime, MultiDecalLevel, SurfList |
| Functions Summary | ||
|---|---|---|
![]() | BeginPlay ())) | |
| Inherited Functions from Botpack.Scorch |
|---|
| PostBeginPlay, Timer |
| Inherited Functions from Engine.Decal |
|---|
| AttachDecal, AttachToSurface, Destroyed, DetachDecal, PostBeginPlay, Update |
| Variables Detail |
|---|
| Functions Detail |
|---|
BeginPlay Source code| Defaultproperties |
|---|
defaultproperties { Splats(0)=Texture'Botpack.BloodSplat1' Splats(1)=Texture'Botpack.BloodSplat2' Splats(2)=Texture'Botpack.BloodSplat3' Splats(3)=Texture'Botpack.BloodSplat4' Splats(4)=Texture'Botpack.BloodSplat5' Splats(5)=Texture'Botpack.BloodSplat6' Splats(6)=Texture'Botpack.BloodSplat7' Splats(7)=Texture'Botpack.BloodSplat8' Splats(8)=Texture'Botpack.BloodSplat9' Splats(9)=Texture'Botpack.BloodSplat10' bImportant=False MultiDecalLevel=0 Texture=Texture'Botpack.BloodSplat1' DrawScale=0.350000 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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