| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- Botpack.UT_Decoration
|
+-- Botpack.Bin2
| Variables Summary |
|---|
| Inherited Variables from Engine.Decoration |
|---|
| bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound |
| Functions Summary |
|---|
| Inherited Functions from Engine.Decoration |
|---|
| BaseChange, Bump, Destroyed, Drop, FollowHolder, Frag, Landed, skinnedFrag, Timer, Trigger, ZoneChange |
| Defaultproperties |
|---|
defaultproperties { DrawType=DT_Mesh Mesh=LodMesh'Botpack.bin2M' DrawScale=0.250000 CollisionHeight=30.000000 bCollideActors=True bBlockActors=True bBlockPlayers=True } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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