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Botpack.Armor2

Extends
TournamentPickup

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Pickup
         |   
         +-- Botpack.TournamentPickup
            |   
            +-- Botpack.Armor2

Variables Summary
Inherited Variables from Engine.Pickup
bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies

Functions Summary
functionbool HandlePickupQuery (inventory Item ))
functioninventory SpawnCopy (pawn Other ))
Inherited Functions from Botpack.TournamentPickup
BecomeItem, FireEffect
Inherited Functions from Engine.Pickup
Activate, BeginState, HandlePickupQuery, PickupFunction, SpawnCopy, Touch, TravelPostAccept, UseCharge, UsedUp


Functions Detail

HandlePickupQuery Source code

function bool HandlePickupQuery ( inventory Item ) )

SpawnCopy Source code

function inventory SpawnCopy ( pawn Other ) )


Defaultproperties

defaultproperties
{
     bDisplayableInv=True
     PickupMessage="You got the Body Armor."
     ItemName="Body Armor"
     RespawnTime=30.000000
     PickupViewMesh=LodMesh'Botpack.Armor2M'
     Charge=100
     ArmorAbsorption=75
     bIsAnArmor=True
     AbsorptionPriority=7
     MaxDesireability=2.000000
     PickupSound=Sound'Botpack.Pickups.ArmorUT'
     Mesh=LodMesh'Botpack.Armor2M'
     AmbientGlow=64
     CollisionHeight=11.000000
}

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Creation time: Fr 7.6.2013 13:14:28.172 - Created with UnCodeX