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UnrealI.TrooperMasterChunk


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//=============================================================================
// TrooperMasterChunk
//=============================================================================
class TrooperMasterChunk extends MasterCreatureChunk;

defaultproperties
{
     CarcassClass=Class'UnrealI.TrooperCarcass'
     CarcHeight=42.000000
     Mesh=None
}

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Class file time: Do 19.5.2005 19:42:14.000 - Creation time: Fr 7.6.2013 13:16:06.615 - Created with UnCodeX