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class UMenuVideoClientWindow extends UMenuPageWindow; // Driver var bool bInitialized; var UWindowLabelControl DriverLabel; var UWindowLabelControl DriverDesc; var UWindowSmallButton DriverButton; var localized string DriverText; var localized string DriverHelp; var localized string DriverButtonText; var localized string DriverButtonHelp; // Resolution var UWindowComboControl ResolutionCombo; var localized string ResolutionText; var localized string ResolutionHelp; var string OldSettings; // Color Depth var UWindowComboControl ColorDepthCombo; var localized string ColorDepthText; var localized string ColorDepthHelp; var localized string BitsText; // Texture Detail var UWindowComboControl TextureDetailCombo; var localized string TextureDetailText; var localized string TextureDetailHelp; var localized string Details[3]; var int OldTextureDetail; // Skin Detail var UWindowComboControl SkinDetailCombo; var localized string SkinDetailText; var localized string SkinDetailHelp; var int OldSkinDetail; // Brightness var UWindowHSliderControl BrightnessSlider; var localized string BrightnessText; var localized string BrightnessHelp; // GUI Scale var UWindowComboControl ScaleCombo; var localized string ScaleText; var localized string ScaleHelp; var localized string ScaleSizes[2]; // Mouse Speed var UWindowHSliderControl MouseSlider; var localized string MouseText; var localized string MouseHelp; // GUI Skin var UWindowComboControl GuiSkinCombo; var localized string GuiSkinText; var localized string GuiSkinHelp; var float ControlOffset; var UWindowMessageBox ConfirmSettings, ConfirmDriver, ConfirmWorldTextureDetail, ConfirmSkinTextureDetail; var localized string ConfirmSettingsTitle; var localized string ConfirmSettingsText; var localized string ConfirmSettingsCancelTitle; var localized string ConfirmSettingsCancelText; var localized string ConfirmTextureDetailTitle; var localized string ConfirmTextureDetailText; var localized string ConfirmDriverTitle; var localized string ConfirmDriverText; // Show Decals var UWindowCheckbox ShowDecalsCheck; var localized string ShowDecalsText; var localized string ShowDecalsHelp; // Min Desired Frame Rate var UWindowEditControl MinFramerateEdit; var localized string MinFramerateText; var localized string MinFramerateHelp; // Dynamic Lights var UWindowCheckbox DynamicLightsCheck; var localized string DynamicLightsText; var localized string DynamicLightsHelp; function Created() { local bool bLowSoundQuality; local int MusicVolume, SoundVolume; local int ControlWidth, ControlLeft, ControlRight; local int CenterWidth, CenterPos; local int i, MinRate; local string NextLook, NextDesc; local string VideoDriverClassName, ClassLeft, ClassRight, VideoDriverDesc; Super.Created(); ControlWidth = WinWidth/2.5; ControlLeft = (WinWidth/2 - ControlWidth)/2; ControlRight = WinWidth/2 + ControlLeft; CenterWidth = (WinWidth/4)*3; CenterPos = (WinWidth - CenterWidth)/2; VideoDriverClassName = GetPlayerOwner().ConsoleCommand("get ini:Engine.Engine.GameRenderDevice Class"); i = InStr(VideoDriverClassName, "'"); // Get class name from class'...' if(i != -1) { VideoDriverClassName = Mid(VideoDriverClassName, i+1); i = InStr(VideoDriverClassName, "'"); VideoDriverClassName = Left(VideoDriverClassName, i); ClassLeft = Left(VideoDriverClassName, InStr(VideoDriverClassName, ".")); ClassRight = Mid(VideoDriverClassName, InStr(VideoDriverClassName, ".") + 1); VideoDriverDesc = Localize(ClassRight, "ClassCaption", ClassLeft); } else VideoDriverDesc = "VideoDriverClassName"; // Driver DriverLabel = UWindowLabelControl(CreateControl(class'UWindowLabelControl', ControlLeft, ControlOffset, ControlWidth, 1)); DriverLabel.SetText(DriverText); DriverLabel.SetHelpText(DriverHelp); DriverLabel.SetFont(F_Normal); DriverDesc = UWindowLabelControl(CreateControl(class'UWindowLabelControl', ControlRight, ControlOffset, ControlWidth, 1)); DriverDesc.SetText(VideoDriverDesc); DriverDesc.SetHelpText(DriverHelp); DriverDesc.SetFont(F_Normal); ControlOffset += 17; DriverButton = UWindowSmallButton(CreateControl(class'UWindowSmallButton', ControlRight, ControlOffset, 48, 16)); DriverButton.SetText(DriverButtonText); DriverButton.SetFont(F_Normal); DriverButton.SetHelpText(DriverButtonHelp); ControlOffset += 25; // Resolution ResolutionCombo = UWindowComboControl(CreateControl(class'UWindowComboControl', CenterPos, ControlOffset, CenterWidth, 1)); ResolutionCombo.SetText(ResolutionText); ResolutionCombo.SetHelpText(ResolutionHelp); ResolutionCombo.SetFont(F_Normal); ResolutionCombo.SetEditable(False); ControlOffset += 25; ColorDepthCombo = UWindowComboControl(CreateControl(class'UWindowComboControl', CenterPos, ControlOffset, CenterWidth, 1)); ColorDepthCombo.SetText(ColorDepthText); ColorDepthCombo.SetHelpText(ColorDepthHelp); ColorDepthCombo.SetFont(F_Normal); ColorDepthCombo.SetEditable(False); ControlOffset += 25; // Texture Detail TextureDetailCombo = UWindowComboControl(CreateControl(class'UWindowComboControl', CenterPos, ControlOffset, CenterWidth, 1)); TextureDetailCombo.SetText(TextureDetailText); TextureDetailCombo.SetHelpText(TextureDetailHelp); TextureDetailCombo.SetFont(F_Normal); TextureDetailCombo.SetEditable(False); ControlOffset += 25; // The display names are localized. These strings match the enums in UnCamMgr.cpp. TextureDetailCombo.AddItem(Details[0], "High"); TextureDetailCombo.AddItem(Details[1], "Medium"); TextureDetailCombo.AddItem(Details[2], "Low"); // Skin Detail SkinDetailCombo = UWindowComboControl(CreateControl(class'UWindowComboControl', CenterPos, ControlOffset, CenterWidth, 1)); SkinDetailCombo.SetText(SkinDetailText); SkinDetailCombo.SetHelpText(SkinDetailHelp); SkinDetailCombo.SetFont(F_Normal); SkinDetailCombo.SetEditable(False); SkinDetailCombo.AddItem(Details[0], "High"); SkinDetailCombo.AddItem(Details[1], "Medium"); SkinDetailCombo.AddItem(Details[2], "Low"); ControlOffset += 25; // Brightness BrightnessSlider = UWindowHSliderControl(CreateControl(class'UWindowHSliderControl', CenterPos, ControlOffset, CenterWidth, 1)); BrightnessSlider.bNoSlidingNotify = True; BrightnessSlider.SetRange(2, 10, 1); BrightnessSlider.SetText(BrightnessText); BrightnessSlider.SetHelpText(BrightnessHelp); BrightnessSlider.SetFont(F_Normal); ControlOffset += 25; // GUI Mouse speed MouseSlider = UWindowHSliderControl(CreateControl(class'UWindowHSliderControl', CenterPos, ControlOffset, CenterWidth, 1)); MouseSlider.bNoSlidingNotify = True; MouseSlider.SetRange(40, 500, 5); MouseSlider.SetText(MouseText); MouseSlider.SetHelpText(MouseHelp); MouseSlider.SetFont(F_Normal); ControlOffset += 25; // GUI Scale ScaleCombo = UWindowComboControl(CreateControl(class'UWindowComboControl', CenterPos, ControlOffset, CenterWidth, 1)); ScaleCombo.SetText(ScaleText); ScaleCombo.SetHelpText(ScaleHelp); ScaleCombo.SetFont(F_Normal); ScaleCombo.SetEditable(False); ScaleCombo.AddItem(ScaleSizes[0], "10"); ScaleCombo.AddItem(ScaleSizes[1], "20"); ControlOffset += 25; GuiSkinCombo = UWindowComboControl(CreateControl(class'UWindowComboControl', CenterPos, ControlOffset, CenterWidth, 1)); GuiSkinCombo.SetText(GuiSkinText); GuiSkinCombo.SetHelpText(GuiSkinHelp); GuiSkinCombo.SetFont(F_Normal); GuiSkinCombo.SetEditable(False); ControlOffset += 25; i=0; GetPlayerOwner().GetNextIntDesc("UWindowLookAndFeel", 0, NextLook, NextDesc); while( (NextLook != "") && (i < 32) ) { GuiSkinCombo.AddItem(NextDesc, NextLook); i++; GetPlayerOwner().GetNextIntDesc("UWindowLookAndFeel", i, NextLook, NextDesc); } GuiSkinCombo.Sort(); // Min Desired Framerate MinFramerateEdit = UWindowEditControl(CreateControl(class'UWindowEditControl', CenterPos, ControlOffset, CenterWidth, 1)); MinFramerateEdit.SetText(MinFramerateText); MinFramerateEdit.SetHelpText(MinFramerateHelp); MinFramerateEdit.SetFont(F_Normal); MinFramerateEdit.SetNumericOnly(True); MinFramerateEdit.SetMaxLength(3); MinFramerateEdit.Align = TA_Left; MinRate = int(GetPlayerOwner().ConsoleCommand("get ini:Engine.Engine.ViewportManager MinDesiredFrameRate")); MinFramerateEdit.SetValue(string(MinRate)); ControlOffset += 25; // Show Decals ShowDecalsCheck = UWindowCheckbox(CreateControl(class'UWindowCheckbox', CenterPos, ControlOffset, CenterWidth, 1)); ShowDecalsCheck.bChecked = bool(GetPlayerOwner().ConsoleCommand("get ini:Engine.Engine.ViewportManager Decals")); ShowDecalsCheck.SetText(ShowDecalsText); ShowDecalsCheck.SetHelpText(ShowDecalsHelp); ShowDecalsCheck.SetFont(F_Normal); ShowDecalsCheck.Align = TA_Left; ControlOffset += 25; // Dynamic Lights DynamicLightsCheck = UWindowCheckbox(CreateControl(class'UWindowCheckbox', CenterPos, ControlOffset, CenterWidth, 1)); DynamicLightsCheck.bChecked = bool(GetPlayerOwner().ConsoleCommand("get ini:Engine.Engine.ViewportManager NoDynamicLights")); DynamicLightsCheck.bChecked = !DynamicLightsCheck.bChecked; DynamicLightsCheck.SetText(DynamicLightsText); DynamicLightsCheck.SetHelpText(DynamicLightsHelp); DynamicLightsCheck.SetFont(F_Normal); DynamicLightsCheck.Align = TA_Left; ControlOffset += 25; LoadAvailableSettings(); } function AfterCreate() { Super.AfterCreate(); DesiredWidth = 220; DesiredHeight = ControlOffset; } function LoadAvailableSettings() { local float Brightness; local int P; local string CurrentDepth; local string ParseString; bInitialized = False; // Load available video drivers and current video driver here. ResolutionCombo.Clear(); ParseString = GetPlayerOwner().ConsoleCommand("GetRes"); P = InStr(ParseString, " "); while (P != -1) { ResolutionCombo.AddItem(Left(ParseString, P)); ParseString = Mid(ParseString, P+1); P = InStr(ParseString, " "); } ResolutionCombo.AddItem(ParseString); ResolutionCombo.SetValue(GetPlayerOwner().ConsoleCommand("GetCurrentRes")); ColorDepthCombo.Clear(); ParseString = GetPlayerOwner().ConsoleCommand("GetColorDepths"); P = InStr(ParseString, " "); while (P != -1) { ColorDepthCombo.AddItem(Left(ParseString, P)@BitsText, Left(ParseString, P)); ParseString = Mid(ParseString, P+1); P = InStr(ParseString, " "); } ColorDepthCombo.AddItem(ParseString@BitsText, ParseString); CurrentDepth = GetPlayerOwner().ConsoleCommand("GetCurrentColorDepth"); ColorDepthCombo.SetValue(CurrentDepth@BitsText, CurrentDepth); GuiSkinCombo.SetSelectedIndex(Max(GuiSkinCombo.FindItemIndex2(Root.LookAndFeelClass, True), 0)); OldTextureDetail = Max(0, TextureDetailCombo.FindItemIndex2(GetPlayerOwner().ConsoleCommand("get ini:Engine.Engine.ViewportManager TextureDetail"))); TextureDetailCombo.SetSelectedIndex(OldTextureDetail); OldSkinDetail = Max(0, SkinDetailCombo.FindItemIndex2(GetPlayerOwner().ConsoleCommand("get ini:Engine.Engine.ViewportManager SkinDetail"))); SkinDetailCombo.SetSelectedIndex(OldSkinDetail); Brightness = int(float(GetPlayerOwner().ConsoleCommand("get ini:Engine.Engine.ViewportManager Brightness")) * 10); BrightnessSlider.SetValue(Brightness); MouseSlider.SetValue(Root.Console.MouseScale * 100); ScaleCombo.SetSelectedIndex(Max(ScaleCombo.FindItemIndex2(string(int(Root.GUIScale*10))), 0)); bInitialized = True; } function ResolutionChanged(float W, float H) { Super.ResolutionChanged(H, H); if(GetPlayerOwner().ConsoleCommand("GetCurrentRes") != ResolutionCombo.GetValue()) LoadAvailableSettings(); } function BeforePaint(Canvas C, float X, float Y) { local int ControlWidth, ControlLeft, ControlRight; local int CenterWidth, CenterPos; Super.BeforePaint(C, X, Y); ControlWidth = WinWidth/2.5; ControlLeft = (WinWidth/2 - ControlWidth)/2; ControlRight = WinWidth/2 + ControlLeft; CenterWidth = (WinWidth/4)*3; CenterPos = (WinWidth - CenterWidth)/2; DriverLabel.SetSize(CenterWidth-100, 1); DriverLabel.WinLeft = CenterPos; DriverDesc.SetSize(200, 1); DriverDesc.WinLeft = CenterPos + CenterWidth - 100; DriverButton.AutoWidth(C); DriverButton.WinLeft = CenterPos + CenterWidth - 100; ResolutionCombo.SetSize(CenterWidth, 1); ResolutionCombo.WinLeft = CenterPos; ResolutionCombo.EditBoxWidth = 100; ColorDepthCombo.SetSize(CenterWidth, 1); ColorDepthCombo.WinLeft = CenterPos; ColorDepthCombo.EditBoxWidth = 100; TextureDetailCombo.SetSize(CenterWidth, 1); TextureDetailCombo.WinLeft = CenterPos; TextureDetailCombo.EditBoxWidth = 100; SkinDetailCombo.SetSize(CenterWidth, 1); SkinDetailCombo.WinLeft = CenterPos; SkinDetailCombo.EditBoxWidth = 100; BrightnessSlider.SetSize(CenterWidth, 1); BrightnessSlider.SliderWidth = 100; BrightnessSlider.WinLeft = CenterPos; ScaleCombo.SetSize(CenterWidth, 1); ScaleCombo.WinLeft = CenterPos; ScaleCombo.EditBoxWidth = 100; MouseSlider.SetSize(CenterWidth, 1); MouseSlider.SliderWidth = 100; MouseSlider.WinLeft = CenterPos; GuiSkinCombo.SetSize(CenterWidth, 1); GuiSkinCombo.WinLeft = CenterPos; GuiSkinCombo.EditBoxWidth = 100; ShowDecalsCheck.SetSize(CenterWidth-100+16, 1); ShowDecalsCheck.WinLeft = CenterPos; DynamicLightsCheck.SetSize(CenterWidth-100+16, 1); DynamicLightsCheck.WinLeft = CenterPos; MinFramerateEdit.SetSize(CenterWidth-100+30, 1); MinFramerateEdit.WinLeft = CenterPos; MinFramerateEdit.EditBoxWidth = 30; } function Notify(UWindowDialogControl C, byte E) { Super.Notify(C, E); switch(E) { case DE_Click: switch(C) { case DriverButton: DriverChange(); break; } break; case DE_Change: switch(C) { case ResolutionCombo: case ColorDepthCombo: SettingsChanged(); break; case TextureDetailCombo: TextureDetailChanged(); break; case SkinDetailCombo: SkinDetailChanged(); break; case BrightnessSlider: BrightnessChanged(); break; case ScaleCombo: ScaleChanged(); break; case MouseSlider: MouseChanged(); break; case ShowDecalsCheck: DecalsChanged(); break; case DynamicLightsCheck: DynamicChanged(); break; case MinFramerateEdit: MinFramerateChanged(); break; } break; } } /* * Message Crackers */ function DriverChange() { ConfirmDriver = MessageBox(ConfirmDriverTitle, ConfirmDriverText, MB_YesNo, MR_No); } function SettingsChanged() { local string NewSettings; if(bInitialized) { OldSettings = GetPlayerOwner().ConsoleCommand("GetCurrentRes")$"x"$GetPlayerOwner().ConsoleCommand("GetCurrentColorDepth"); NewSettings = ResolutionCombo.GetValue()$"x"$ColorDepthCombo.GetValue2(); if(NewSettings != OldSettings) { GetPlayerOwner().ConsoleCommand("SetRes "$NewSettings); LoadAvailableSettings(); ConfirmSettings = MessageBox(ConfirmSettingsTitle, ConfirmSettingsText, MB_YesNo, MR_No, MR_None, 10); } } } function MessageBoxDone(UWindowMessageBox W, MessageBoxResult Result) { if(W == ConfirmSettings) { ConfirmSettings = None; if(Result != MR_Yes) { GetPlayerOwner().ConsoleCommand("SetRes "$OldSettings); LoadAvailableSettings(); MessageBox(ConfirmSettingsCancelTitle, ConfirmSettingsCancelText, MB_OK, MR_OK, MR_OK); } } else if(W == ConfirmDriver) { ConfirmDriver = None; if(Result == MR_Yes) { GetParent(class'UWindowFramedWindow').Close(); Root.Console.CloseUWindow(); GetPlayerOwner().ConsoleCommand("RELAUNCH -changevideo"); } } if(W == ConfirmSkinTextureDetail) { if(Result == MR_Yes) OldSkinDetail = SkinDetailCombo.GetSelectedIndex(); else SkinDetailCombo.SetSelectedIndex(OldSkinDetail); } if(W == ConfirmWorldTextureDetail) { if(Result == MR_Yes) OldTextureDetail = TextureDetailCombo.GetSelectedIndex(); else TextureDetailCombo.SetSelectedIndex(OldTextureDetail); } } function TextureDetailChanged() { if(bInitialized) { TextureDetailSet(); if( TextureDetailCombo.GetSelectedIndex() < OldTextureDetail ) ConfirmWorldTextureDetail = MessageBox(ConfirmTextureDetailTitle, ConfirmTextureDetailText, MB_YesNo, MR_No, MR_None); else OldTextureDetail = TextureDetailCombo.GetSelectedIndex(); } } function TextureDetailSet() { GetPlayerOwner().ConsoleCommand("set ini:Engine.Engine.ViewportManager TextureDetail "$TextureDetailCombo.GetValue2()); } function SkinDetailChanged() { local int D; if(bInitialized) { SkinDetailSet(); if( SkinDetailCombo.GetSelectedIndex() < OldSkinDetail ) ConfirmSkinTextureDetail = MessageBox(ConfirmTextureDetailTitle, ConfirmTextureDetailText, MB_YesNo, MR_No, MR_None); else OldSkinDetail = SkinDetailCombo.GetSelectedIndex(); } } function SkinDetailSet() { GetPlayerOwner().ConsoleCommand("set ini:Engine.Engine.ViewportManager SkinDetail "$SkinDetailCombo.GetValue2()); } function BrightnessChanged() { if(bInitialized) { GetPlayerOwner().ConsoleCommand("set ini:Engine.Engine.ViewportManager Brightness "$(BrightnessSlider.Value / 10)); GetPlayerOwner().ConsoleCommand("FLUSH"); } } function ScaleChanged() { if(bInitialized) { Root.SetScale(float(ScaleCombo.GetValue2())/10); Root.SaveConfig(); } } function MouseChanged() { if(bInitialized) { Root.Console.MouseScale = (MouseSlider.Value / 100); Root.Console.SaveConfig(); } } function DecalsChanged() { GetPlayerOwner().ConsoleCommand("set ini:Engine.Engine.ViewportManager Decals "$ShowDecalsCheck.bChecked); } function DynamicChanged() { GetPlayerOwner().ConsoleCommand("set ini:Engine.Engine.ViewportManager NoDynamicLights "$!DynamicLightsCheck.bChecked); } function MinFramerateChanged() { GetPlayerOwner().ConsoleCommand("set ini:Engine.Engine.ViewportManager MinDesiredFrameRate "$MinFramerateEdit.EditBox.Value); } function SaveConfigs() { GetPlayerOwner().SaveConfig(); Root.Console.SaveConfig(); Super.SaveConfigs(); if(GuiSkinCombo.GetValue2() != Root.LookAndFeelClass) Root.ChangeLookAndFeel(GuiSkinCombo.GetValue2()); } defaultproperties { DriverText="Video Driver" DriverHelp="This is the current video driver. Use the Change button to change video drivers." DriverButtonText="Change" DriverButtonHelp="Press this button to change your video driver." ResolutionText="Resolution" ResolutionHelp="Select a new screen resolution." ColorDepthText="Color Depth" ColorDepthHelp="Select a new color depth." BitsText="bit" TextureDetailText="World Texture Detail" TextureDetailHelp="Change the texture detail of world geometry. Use a lower texture detail to improve game performance." Details(0)="High" Details(1)="Medium" Details(2)="Low" SkinDetailText="Skin Detail" SkinDetailHelp="Change the detail of player skins. Use a lower skin detail to improve game performance." BrightnessText="Brightness" BrightnessHelp="Adjust display brightness." ScaleText="Font Size" ScaleHelp="Adjust the size of elements in the User Interface." ScaleSizes(0)="Normal" ScaleSizes(1)="Double" MouseText="GUI Mouse Speed" MouseHelp="Adjust the speed of the mouse in the User Interface." GuiSkinText="GUI Skin" GuiSkinHelp="Change the look of the User Interface windows to a custom skin." ControlOffset=20.000000 ConfirmSettingsTitle="Confirm Video Settings Change" ConfirmSettingsText="Are you sure you wish to keep these new video settings?" ConfirmSettingsCancelTitle="Video Settings Change" ConfirmSettingsCancelText="Your previous video settings have been restored." ConfirmTextureDetailTitle="Confirm Texture Detail" ConfirmTextureDetailText="Increasing texture detail above its default value may degrade performance on some machines.\n\nAre you sure you want to make this change?" ConfirmDriverTitle="Change Video Driver" ConfirmDriverText="This option will restart Unreal now, and enable you to change your video driver. Do you want to do this?" ShowDecalsText="Show Decals" ShowDecalsHelp="If checked, impact and gore decals will be used in game." MinFramerateText="Min Desired Framerate" MinFramerateHelp="If your framerate falls below this value, Unreal Tournament will reduce special effects to increase your framerate." DynamicLightsText="Use Dynamic Lighting" DynamicLightsHelp="If checked, dynamic lighting will be used in game." } |
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