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UMenu.UMenuNewGameWindow


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class UMenuNewGameWindow extends UMenuFramedWindow;

function Created() 
{
    bStatusBar = False;
    bSizable = False;

    Super.Created();

    if (Root.WinWidth < 640)
    {
        SetSize(260, 140);
    } else {
        SetSize(260, 140);
    }
    WinLeft = Root.WinWidth/2 - WinWidth/2;
    WinTop = Root.WinHeight/2 - WinHeight/2;
}

defaultproperties
{
     ClientClass=Class'UMenu.UMenuNewGameClientWindow'
     WindowTitle="New Game"
}

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Class file time: Do 19.5.2005 19:42:14.000 - Creation time: Fr 7.6.2013 13:16:14.415 - Created with UnCodeX